Index
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S
- sameLibraryColor(Library) - Method in class it.polimi.ingsw.model.Library
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check that the 2 library have the cards with the same color
- SAMUG_IP_MILANO - Static variable in class it.polimi.ingsw.view.IP
- SendChat - Class in it.polimi.ingsw.chat
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class which represent the thread for keep reading input messages from the terminal (by the NON active users)
- SendChat(PlayerTUI, BufferedReader) - Constructor for class it.polimi.ingsw.chat.SendChat
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the normal constructor for this thread
- sendChatMsg() - Method in class it.polimi.ingsw.view.GUI.PlayerGUI
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Send with socket network the message of the chat to the right players
- sendChatMsg(String) - Method in class it.polimi.ingsw.view.TUI.PlayerTUI
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Send with socket network the message of the chat to the right players
- sendChatToClients(String, String, String) - Method in class it.polimi.ingsw.controller.Game
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Send message in the chat to other client
- sendToClient(int, Message) - Method in class it.polimi.ingsw.controller.Game
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general method to respond to a client, it chooses the right network connection of the player
- sendToServer(Message) - Method in class it.polimi.ingsw.view.GUI.PlayerGUI
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general method to send a message to the server, it chooses the right network connection of the player
- sendToServer(Message) - Method in interface it.polimi.ingsw.view.PlayerI
- sendToServer(Message) - Method in class it.polimi.ingsw.view.TUI.PlayerTUI
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general method to send a message to the server, it chooses the right network connection of the player
- setBucketOfCards() - Static method in class it.polimi.ingsw.controller.Initializer
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return the list of initialized cards - STATIC
- setBucketOfCO() - Static method in class it.polimi.ingsw.controller.Initializer
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return the list of initialized common objective - STATIC
- setBucketOfPO() - Static method in class it.polimi.ingsw.controller.Initializer
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return the list of initialized private objective - STATIC
- setGameBoard(Card[][]) - Method in class it.polimi.ingsw.model.Board
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setter for the gameBoard (only used by testing)
- setIsChairMan(boolean) - Method in class it.polimi.ingsw.view.Player
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setter for the attribute isChairMan
- setName(String) - Method in class it.polimi.ingsw.view.Player
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setter for the attribute name
- setPrivateObjective(PrivateObjective) - Method in class it.polimi.ingsw.view.Player
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setter for the PO
- setUp() - Method in class board.areCardsPickableTest
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The Before method start before every test and is used to create the new objects on which perform the testing
- setUp() - Method in class board.hasOneFreeSideTest
- setUp() - Method in class board.isBoardUnplayableTest
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The Before method start before every test and is used to create the new objects on which perform the testing
- setUp() - Method in class library.checkColTest
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method executed before every test that create a new library
- setUp() - Method in class library.countGroupedPointsTest
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method executed before every test that create a new library
- setUp() - Method in class library.drawTest
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method executed before every test that create a new library
- setUp() - Method in class library.insertCardsTest
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method executed before every test that create a new library
- setUp() - Method in class library.isFullTest
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method executed before every test that create a new library
- setUp() - Method in class objective.common_objective.Algo10Test
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method executed before every test that create a new algorithm
- setUp() - Method in class objective.common_objective.Algo11Test
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method executed before every test that create a new algorithm
- setUp() - Method in class objective.common_objective.Algo12Test
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method executed before every test that create a new algorithm
- setUp() - Method in class objective.common_objective.Algo1Test
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method executed before every test that create a new algorithm
- setUp() - Method in class objective.common_objective.Algo2Test
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method executed before every test that create a new algorithm
- setUp() - Method in class objective.common_objective.Algo3Test
-
method executed before every test that create a new algorithm
- setUp() - Method in class objective.common_objective.Algo4Test
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method executed before every test that create a new algorithm
- setUp() - Method in class objective.common_objective.Algo5Test
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method executed before every test that create a new algorithm
- setUp() - Method in class objective.common_objective.Algo6Test
-
method executed before every test that create a new algorithm
- setUp() - Method in class objective.common_objective.Algo7Test
-
method executed before every test that create a new algorithm
- setUp() - Method in class objective.common_objective.Algo8Test
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method executed before every test that create a new algorithm
- setUp() - Method in class objective.common_objective.Algo9Test
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method executed before every test that create a new algorithm
- setUp() - Method in class objective.private_objective.countMatchTest
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method executed before every test that create a new library
- SHOW_EVENT - Enum constant in enum class it.polimi.ingsw.controller.MessageType
- showErrors - Static variable in class it.polimi.ingsw.controller.Game
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variable that represent if we want to run or debug our application
- showErrors - Static variable in class it.polimi.ingsw.view.Player
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variable that chooses from debugging or running
- showTimer - Static variable in class it.polimi.ingsw.controller.Game
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variable that represent the standard timer of the app for showing events
- shuffleCardsBucket() - Method in class it.polimi.ingsw.model.Board
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randomize the card array so that we get a random board
- SOCKET - Enum constant in enum class it.polimi.ingsw.model.NetMode
- STOP - Enum constant in enum class it.polimi.ingsw.controller.MessageType
- Strategy - Class in it.polimi.ingsw.model
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class which formalize the Strategy Pattern.
- Strategy() - Constructor for class it.polimi.ingsw.model.Strategy
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form