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S

sameLibraryColor(Library) - Method in class it.polimi.ingsw.model.Library
check that the 2 library have the cards with the same color
SAMUG_IP_MILANO - Static variable in class it.polimi.ingsw.view.IP
 
SendChat - Class in it.polimi.ingsw.chat
class which represent the thread for keep reading input messages from the terminal (by the NON active users)
SendChat(PlayerTUI, BufferedReader) - Constructor for class it.polimi.ingsw.chat.SendChat
the normal constructor for this thread
sendChatMsg() - Method in class it.polimi.ingsw.view.GUI.PlayerGUI
Send with socket network the message of the chat to the right players
sendChatMsg(String) - Method in class it.polimi.ingsw.view.TUI.PlayerTUI
Send with socket network the message of the chat to the right players
sendChatToClients(String, String, String) - Method in class it.polimi.ingsw.controller.Game
Send message in the chat to other client
sendToClient(int, Message) - Method in class it.polimi.ingsw.controller.Game
general method to respond to a client, it chooses the right network connection of the player
sendToServer(Message) - Method in class it.polimi.ingsw.view.GUI.PlayerGUI
general method to send a message to the server, it chooses the right network connection of the player
sendToServer(Message) - Method in interface it.polimi.ingsw.view.PlayerI
 
sendToServer(Message) - Method in class it.polimi.ingsw.view.TUI.PlayerTUI
general method to send a message to the server, it chooses the right network connection of the player
setBucketOfCards() - Static method in class it.polimi.ingsw.controller.Initializer
return the list of initialized cards - STATIC
setBucketOfCO() - Static method in class it.polimi.ingsw.controller.Initializer
return the list of initialized common objective - STATIC
setBucketOfPO() - Static method in class it.polimi.ingsw.controller.Initializer
return the list of initialized private objective - STATIC
setGameBoard(Card[][]) - Method in class it.polimi.ingsw.model.Board
setter for the gameBoard (only used by testing)
setIsChairMan(boolean) - Method in class it.polimi.ingsw.view.Player
setter for the attribute isChairMan
setName(String) - Method in class it.polimi.ingsw.view.Player
setter for the attribute name
setPrivateObjective(PrivateObjective) - Method in class it.polimi.ingsw.view.Player
setter for the PO
setUp() - Method in class board.areCardsPickableTest
The Before method start before every test and is used to create the new objects on which perform the testing
setUp() - Method in class board.hasOneFreeSideTest
 
setUp() - Method in class board.isBoardUnplayableTest
The Before method start before every test and is used to create the new objects on which perform the testing
setUp() - Method in class library.checkColTest
method executed before every test that create a new library
setUp() - Method in class library.countGroupedPointsTest
method executed before every test that create a new library
setUp() - Method in class library.drawTest
method executed before every test that create a new library
setUp() - Method in class library.insertCardsTest
method executed before every test that create a new library
setUp() - Method in class library.isFullTest
method executed before every test that create a new library
setUp() - Method in class objective.common_objective.Algo10Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.common_objective.Algo11Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.common_objective.Algo12Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.common_objective.Algo1Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.common_objective.Algo2Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.common_objective.Algo3Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.common_objective.Algo4Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.common_objective.Algo5Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.common_objective.Algo6Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.common_objective.Algo7Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.common_objective.Algo8Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.common_objective.Algo9Test
method executed before every test that create a new algorithm
setUp() - Method in class objective.private_objective.countMatchTest
method executed before every test that create a new library
SHOW_EVENT - Enum constant in enum class it.polimi.ingsw.controller.MessageType
 
showErrors - Static variable in class it.polimi.ingsw.controller.Game
variable that represent if we want to run or debug our application
showErrors - Static variable in class it.polimi.ingsw.view.Player
variable that chooses from debugging or running
showTimer - Static variable in class it.polimi.ingsw.controller.Game
variable that represent the standard timer of the app for showing events
shuffleCardsBucket() - Method in class it.polimi.ingsw.model.Board
randomize the card array so that we get a random board
SOCKET - Enum constant in enum class it.polimi.ingsw.model.NetMode
 
STOP - Enum constant in enum class it.polimi.ingsw.controller.MessageType
 
Strategy - Class in it.polimi.ingsw.model
class which formalize the Strategy Pattern.
Strategy() - Constructor for class it.polimi.ingsw.model.Strategy
 
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